Take flight again and float into the shaft, then immediately go up to find an item near the ceiling. Stasis, a few Plasma Cutter shots, and finish with stomp is reliable as always.įollow the path forward and you will reach an open elevator shaft. Take note of the Security Clearance 1 door to the right, and get ready for yet another enemy ambush. Once the door closes behind you the vacuum will end and you can land back on solid ground. Exit via the door labeled To Coolant Pipelines. Finally, there is an Item Box floating in the air as you approach the exit door, smash it with Kinesis. There is a wall safe in the second-floor room, as well as an Oxygen Refill station you can interact with to top up your O2. When you reenter the Vacuum from earlier the path we used earlier will be blocked, forcing you to take flight again and ascend to the second level of the room. Try to keep moving at all times to avoid their leaping attacks, then shoot them with Stasis when they land before unloading with the Plasma Cutter. A crawler will come after you, and these guys love to jump around the zero-g rooms. Expect some enemy ambushes along the way, starting with one in the Zero Gravity room. To find the Shock Pad, we first have to make our way all the way back to the Security Station room. Upon opening this one you will enter a vacuum, triggering a new tutorial. You will pass by another Security Clearance 2 door on the way, so make a mental note.įollow the Locator around the corner and down the ramp to reach yet another Zero-G Therapy door. Pass by another Save Station through the next door to get into the Zero-G Therapy hallway. Go back into the hallway and make your way to the other end where you will find the Zero-G Therapy door. Note the two Security Level 2 chests as well. There's a wall safe next to the door, some Ammo near the window (beware the jump scare), and a Text Log, Calculated Risks, on the observation table. Here you will find another Stasis Recharge station next to the Observation Room. Once he is dead check the back corner of the room to find an Item Box, then head into the hallway the enemy came out of. You may have noticed a Necromorph stalking around in the room on the other side, and he will come after you as soon as you cross over so consider grabbing a fan or something to throw at him. Grab it and slide it to the right to create a path to the other half of the second floor. Once the threat is neutralized, take a look at the center of the room where you will see a Kinesis-marked platform. There is a fire extinguisher on the wall you can throw for some good damage, otherwise simply lay into it with the Plasma Cutter. ![]() It likes to jump from wall to wall to disorient you, so just keep running away until it lands on solid ground. Hop on the platform to the left and activate to be taken up to the second floor.Īs soon as you step onto the walkway you will be ambushed by a crawling Necromorph. Return to the Circuit Breaker from earlier and switch the power to the Elevators. There is also one more Security Clearance 2 chest. Run over and head inside to collect some loot including: Credits near the operating table, Item Box in the corner, and an Audio Log on the desk in the corner. This unlocks the Consultation Room on the other side. Return to the Circuit Breaker from earlier and power on the switch labeled Doors. One of the lockers requires Security Clearance 2, so make a note to come back later once you have access. An Item Box and some lockers in the office by the Save Station. There are some Credits and an Item Box near the Store. Isaac and Hammond will cook up a plan to get into the morgue, giving you your next objective.īefore sure to look around the station a little before heading out. Use Kinesis to move the blocks out of the way, allowing you to reach the Security Station proper on the other side.Īnother video call will trigger when you enter the room. This is a long hallway that is blocked by some debris about halfway down. Once you are ready to proceed, step through the door next to the waiting room that leads to the Security Station. There is also a Save Station on the adjacent wall. Interact with it to Override the Station Lockdown and activate the Tram, which will allow you to start using the train to travel between areas on the Ishimura. Exit and approach the computer next to the Tram Deck.
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